Miley Cyrus Addresses Family Feud Rumors: ‘Family Is My Priority Above All Else’

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Miley Cyrus is putting family first. On the heels of dropping her new single, the ballad “More to Lose,” the singer released a statement on Saturday (May 10) in response to rumors of a rift with parents Tish and Billy Ray.

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“I rarely comment on rumors,” Miley noted in an update shared via Instagram Story on her official account. “But my mama and I are too tight for anything to ever come between us. She’s my best friend.”

“Like a lot of moms, she doesn’t know how to work her phone and somehow unfollowed me–simple, coincidental, and uninteresting,” she said, in reference to murmurs that Tish had reportedly unfollowed her on the social media app earlier this week.

Her statement continued: “My dad and I have had our challenges over the years. Now, in my thirties, family is my priority above all else. I’m at peace knowing bridges have been built and time has done a lot of healing.”

“Grateful for the good health and love that flows through my family,” Miley concluded her message.

Fans had expressed concern about the alleged unfollowing in various comments on Tish’s recent Instagram posts, to which she responded that she didn’t know she’d apparently unfollowed her daughter. “have no idea how that happened but it’s fixed now!” read Tish’s reply to one of those comments on Wednesday, May 7. (At press time on Saturday, she follows Miley on Instagram.)

On Wednesday, Billy Ray had posted a video clip with Miley performing at the piano, along with the caption, “Can’t wait to see this young lady. Crazy how time flies.”

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On Friday, he uploaded a snapshot of himself with his son Braison, plus Miley and her boyfriend Maxx Morando, all together in celebration of Braison’s birthday.

Miley’s new song “More to Lose” is off of the imminent album Something Beautiful, a 13-track collection due out on May 30. It’ll be the follow-up to 2023’s Endless Summer Vacation, which was led by the Grammy-winning, Billboard Hot 100 No. 1 single “Flowers”; Endless Summer Vacation reached No. 3 on the Billboard 200 albums chart.

“I tried to keep it a singular take,” she shared with fans about recording the emotional track “More to Lose.” “It’s really a song that’s more of a story, and I never want that to be interrupted or overthought or chasing perfection. I never wanted ‘More to Lose’ to be perfect, I wanted it to sound beautiful and emotional.”

During a special evening with Spotify last week, Cyrus gave more insight into Something Beautiful, revealing the album’s overarching theme as “beauty, but not what beauty represents by a standard of someone else’s idea.” In another sound-bite from the event, she said — to cheers from the audience — “On a scale of, I think, one to gay, how gay is this album? It’s not only my best album, but also my gayest.”

Eulogy in Code: How deadmau5 Developed a Gaming Tribute to His Late Cat, Meowingtons

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Back in 2012 inside a Toronto penthouse, a domestic shorthair cat once gazed out over Yonge–Dundas Square, his own face beaming back at him in LED glory from a billboard below. “Do you even fucking know? Do you care?” Joel Zimmerman, better known as deadmau5, recalls asking him of the massive album ad featuring his face.

The cat didn’t. Typical.

But in true deadmau5 fashion, where innovation meets self-deprecation, Meowingtons’ indifference didn’t stop him from becoming a muse. And now, posthumously, a playable one.

Zimmerman has unveiled Meowingtons Simulator, a tribute to his late companion, who sadly passed away in August 2023. Developed under his newly launched Oberha5li Studios banner and powered by Epic Games’ Unreal Engine, it’s a rhythm-based rag doll game where players control a digitized, dancing Meowingtons in a virtual nightclub.

“Meowingtons was basically a rag doll in real life,” Zimmerman tells EDM.com. “You’d pick him up and he’d just flop. You could make him dance and he was just cool with it, which was really funny.”

A famous 1935 thought experiment by the theoretical physicist Erwin Schrödinger illustrated the oddity of quantum mechanics by imagining a cat in a sealed box that is simultaneously alive and dead until someone observes it. Like Schrödinger’s cat, Meowingtons now exists in its own quantum state of parody and poignancy.

But don’t mistake Meowingtons Simulator for therapy in disguise. While it does function as a sort of eulogy in code, it’s more so a seedbed for Zimmerman’s big ambitions with his new game development studio.

“It’s not a grief process or coping mechanism,” he insists. “Meowingtons lived to be 16. That’s pretty alright, so it’s not like ‘woe is me.’ I processed it in a day, maybe two. It happens.”

Ever since Zimmerman got into game development, he says, he’s been learning about rag doll physics in Unreal Engine. One of his earliest experiments was building a cat model that behaved and looked like his own, the first prototype of which was a low-poly kitty with no fur, flopping around with the grace of a drunk sock puppet.

When activated by the cue button, the cat transitions from procedural animation into rag doll mode, where its movements are entirely governed by gravity and physics. Zimmerman compares the dynamics to a concept he admits is “really dark”: imagine holding a lifeless cat by its head and tail, then watching it flop around as though it’s “nodding to the beat.”

The sim’s rag doll physics create the illusion of the cat dancing to the music, akin to a puppet’s movements, but without showing the strings. Zimmerman likens it to the unsettling realities behind the production of hot dogs: it works, but it’s better not to ask how.

The “Meowingtons Simulator” game from Oberha5li Studios co-founders Joel Zimmerman (deadmau5) and Cameron Rockey.

Oberha5li Studios

It’s the kind of thing that only someone who’s spent years in Unreal Engine forums and nerding out over real-time audiovisual mechanics can appreciate. That passion led him to meet Aaron McLeran and Max Hayes, Epic Games’ Lead Audio Programmer and Senior Audio Programmer, respectively. They worked on the bleeding-edge Quartz subsystem, a sample-accurate timing engine that syncs audio with precision far beyond standard frame rates.

Zimmerman emphasizes the need for hyper-precise synchronization between audio and visual elements to avoid lag in game engines, where even minuscule misalignments are noticeable. In most games, he explains, visuals are rendered at a relatively low rate of between 60 and 120 frames per second. However, audio operates on a much finer timescale, at 48,000 samples per second, which means audio events can happen in sub-microsecond intervals.

This massive difference, which he refers to as a “chasm,” makes it difficult to tightly sync visual cues with specific audio samples, like a kick drum or snare hit. That’s where the processing of Quartz came in.

Running parallel to Unreal Engine, the tech, for which Zimmerman has a deep fascination, essentially acts as a reliable metronome for audio within it. The system enabled him to cue visuals and gameplay events exactly in time with the music, even at unconventional tempos with pesky decimals like 128.6 BPM.

“So it’s that technology that really drove me to [game creation] and finding these different use cases,” he says. “Then it was a marriage of, let’s take my rag doll cat and attach it to the port system so that every beat, the handle would go up. And if I changed the BPM up and down, the cat would perfectly be in sync. And I thought, ‘This is funny as hell. I should make a game.'”

The “Meowingtons Simulator” game from Oberha5li Studios co-founders Joel Zimmerman (deadmau5) and Cameron Rockey.

Oberha5li Studios

But this wasn’t just about noodling with the physics of a noodle-legged cat. Despite the hilarity of it all, Zimmerman realized early on that a floppy feline wasn’t quite a game. So he brought in veteran programmer Cameron Rockey, who added multiplayer features, cosmetics and, perhaps most crucially, a sense of community.

“What are the little things we can add to build a community feel?” Rockey recalls asking. Under his direction, what began as a quirky, simplistic simulator quickly evolved into a more immersive, socially-driven experience.

One of the first things he did was replicate dance variables across players’ cats so everyone could jam out together, even if they were listening to different tracks. “The cats in the nightclub are synchronized to your local music rather than us sharing the music,” Rockey explains. “So you could be hanging out together, but doing something different at the same time.”

Rockey, who has over two decades of dev experience, then layered in leaderboards and a “mau5head builder” that lets players assemble custom deadmau5 helmets using collectibles gathered around the map.

“We started adding more and more little features like that for the community to do and customize their experience within Meowingtons, but staying on-brand for deadmau5,” he says.

The mau5head builder in the “Meowingtons Simulator” game.

Oberha5li Studios

While the co-founders’ passion for game creation drives the project forward, its development process remains refreshingly unpretentious at its core. Behind the expanding features and growing fan involvement lies a partnership unburdened by corporate game development conventions—just two avid creators following their instincts.

“Don’t get me wrong. I like to think I’m pretty talented, and I know Cameron’s very talented with game design,” Zimmerman says. “But we’re just two dudes fucking around on Discord and making a game.”

That’s underselling it. After fetching an estimated $55 million through Create Music Group’s acquisition of his timeless music catalog, he says he has big plans for Oberha5li Studios, which is shaping up to be much more than a passion project.

“We’re at our first little thing and I anticipate growing this company over the next couple of years,” Zimmerman says. “Maybe two years from now, I’ll be 10 employees deep and we’ll have a bigger, more AAA-looking title on the go. So the ambition is high.”

Meowingtons Simulator is available now on Steam.

EDM.com Fresh Picks: bad tuner, salute, informal. & More

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The electronic music community is constantly evolving with new sounds inspired by the scene of yesteryear. EDM.com’s weekly Fresh Picks series discovers new music and unearths influential tracks that help define the underground dance scene.

You can find the below tracks on EDM.com’s Fresh Picks Playlist. Follow to stay up-to-date and submit tracks for consideration here.

EDM.com Fresh Picks

salute, Rina Sawayama – saving flowers

Keenan Mathias – Get Over

Arlo, fknblnde – Full Moon Eyes

informal – thebaddest (CHEEKS happy hour flip)

chromonicci – Forward.

Mistress Moon – Playing Games

Max Cooper – Scalar (HAAi Ramix)

Cameo Blush – Lucky

bad tuner, Miette Hope – in heaven

Flaws – how does it feel

Mistress Moon – Playing Games

Babsy., Davis – Young Again

Brume – Free Your Mind

aerin – FLICKER

Dom Dolla, Tiësto, PAWSA and More Fuel High-Octane F1 Movie Soundtrack

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Atlantic Records has lifted the hood on F1: The Album, the forthcoming soundtrack to Apple Original Films’ Formula 1 movie, and it’s a turbo-charged celebration of EDM’s tightening grip on the motorsport world.

The genre has long flirted with Formula 1’s flair for spectacle, but the relationship goes full-throttle with this soundtrack. Dom Dolla leads the charge with “No Room for A Saint,” marking another milestone in his own F1 crossover journey following his headlining performance at LIV on the Grid during the 2024 Las Vegas Grand Prix.

Other dance music producers on the soundtrack include Peggy Gou with her kinetic reimagining of “D.A.N.C.E”; Dutch icon Tiësto, who teamed up with Sexyy Red for the boisterous “OMG!”; and UK underground staple PAWSA, who was recently named by EDM.com as one of 2024’s best electronic music producers.

While artists like Ed Sheeran, Tate McRae and Burna Boy round out the score’s cross-genre appeal, it’s the electronic contingent that underscores a cultural shift that’s been brewing for years. EDM and Formula 1 have been embracing a crossover crescendo in which headliners like Calvin Harris, Martin Garrix and Above & Beyond have become mainstays at Grand Prix weekends from Monaco to Miami.

The film is directed by Top Gun: Maverick‘s Joseph Kosinski and produced by Jerry Bruckheimer alongside seven-time World Champion Lewis Hamilton. Starring Brad Pitt, the film blends dramatic fiction with real F1 race footage and cameo appearances from motorsport titans like Max Verstappen, Lando Norris and Charles Leclerc.

Both F1: The Album and the feature film itself drop globally on June 27th. Check out the full tracklist and trailer below.

F1: The Album Tracklist

  1. Don Toliver – Lose My Mind (feat. Doja Cat)
  2. Dom Dolla – No Room for a Saint (feat. Nathan Nicholson)
  3. Ed Sheeran – Drive
  4. Tate McRae – Just Keep Watching
  5. ROSÉ – Messy
  6. Burna Boy – Don’t Let Me Drown
  7. Roddy Ricch – Underdog
  8. RAYE – Grandma Calls The Boys Bad News
  9. Chris Stapleton – Bad As I Used To Be
  10. Myke Towers – Baja California
  11. Tiësto & Sexyy Red – OMG!
  12. Madison Beer – All At Once
  13. Peggy Gou – D.A.N.C.E
  14. PAWSA – Double C
  15. Mr Eazi – Attention
  16. Darkoo – Give Me Love

Teachers Using AI to Grade Their Students’ Work Sends a Clear Message: They Don’t Matter, and Will Soon Be Obsolete

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A new study is revealing just how horrible AI is at grading student homework, and the results are worse than you think.

Talk to a teacher lately, and you’ll probably get an earful about AI’s effects on student attention spans, reading comprehension, and cheating.

As AI becomes ubiquitous in everyday life — thanks to tech companies forcing it down our throats — it’s probably no shocker that students are using software like ChatGPT at a nearly unprecedented scale. One study by the Digital Education Council found that nearly 86 percent of university students use some type of AI in their work.

That’s causing some fed-up teachers to fight fire with fire, using AI chatbots to score their students’ work. As one teacher mused on Reddit: “You are welcome to use AI. Just let me know. If you do, the AI will also grade you. You don’t write it, I don’t read it.”

Others are embracing AI with a smile, using it to “tailor math problems to each student,” in one example listed by Vice. Some go so far as requiring students to use AI. One professor in Ithaca, NY, shares both ChatGPT’s comments on student essays as well as her own, and asks her students to run their essays through AI on their own.

While AI might save educators some time and precious brainpower — which arguably make up the bulk of the gig — the tech isn’t even close to cut out for the job, according to researchers at the University of Georgia. While we should probably all know it’s a bad idea to grade papers with AI, a new study by the School of Computing at UG gathered data on just how bad it is.

The research tasked the Large Language Model (LLM) Mixtral with grading written responses to middle school homework. Rather than feeding the LLM a human-created rubric, as is usually done in these studies, the UG team tasked Mixtral with creating its own grading system. The results were abysmal.

Compared to a human grader, the LLM accurately graded student work just 33.5 percent of the time. Even when supplied with a human rubric, the model had an accuracy rate of just over 50 percent.

Though the LLM “graded” quickly, its scores were frequently based on flawed logic inherent to LLMs.

“While LLMs can adapt quickly to scoring tasks, they often resort to shortcuts, bypassing deeper logical reasoning expected in human grading,” wrote the researchers.

“Students could mention a temperature increase, and the large language model interprets that all students understand the particles are moving faster when temperatures rise,” said Xiaoming Zhai, one of the UG researchers. “But based upon the student writing, as a human, we’re not able to infer whether the students know whether the particles will move faster or not.”

Though the UG researchers wrote that “incorporating high-quality analytical rubrics designed to reflect human grading logic can mitigate [the] gap and enhance LLMs’ scoring accuracy,” a boost from 33.5 to 50 percent accuracy is laughable. Remember, this is the technology that’s supposed to bring about a “new epoch” — a technology we’ve poured more seed money into than any in human history.

If there were a 50 percent chance your car would fail catastrophically on the highway, none of us would be driving. So why is it okay for teachers to take the same gamble with students?

It’s just further confirmation that AI is no substitute for a living, breathing teacher, and that isn’t likely to change anytime soon. In fact, there’s mounting evidence that AI’s comprehension abilities are getting worse as time goes on and original data becomes scarce. Recent reporting by the New York Times found that the latest generation of AI models hallucinate as much as 79 percent of the time — way up from past numbers.

When teachers choose to embrace AI, this is the technology they’re shoving off onto their kids: notoriously inaccurate, overly eager to please, and prone to spewing outright lies. That’s before we even get into the cognitive decline that comes with regular AI use. If this is the answer to the AI cheating crisis, then maybe it’d make more sense to cut out the middle man: close the schools and let the kids go one-on-one with their artificial buddies.

More on AI: People With This Level of Education Use AI the Most at Work

The post Teachers Using AI to Grade Their Students’ Work Sends a Clear Message: They Don’t Matter, and Will Soon Be Obsolete appeared first on Futurism.

The Weeknd Resumes ‘After Hours Til Dawn’ Tour In Phoenix

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The Weeknd began his After Hours Til Dawn stadium tour last night (May 9) in front of 60,000 fans at State Farm Stadium in the Phoenix suburb of Glendale, during which he debuted portions of seven songs from his latest album, Hurry Up Tomorrow, and welcomed opening act Playboi Carti for two others in the middle of the set.

The show began with the Weeknd, whose real name is Abel Tesfaye, surrounded by 30 red cloaked-dancers on a set adorned with an enormous gold statue of what appeared to be a female robot made by Japanese artist Hajime Sorayam and both gold rings and ruins. The 37-song performance began with material from Hurry Up Tomorrow and its 2020 predecessor, After Hours, before incorporating older hits such as “Starboy,” “Can’t Feel My Face” and “The Hills”

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Among the Hurry Up Tomorrow songs performed for the first time were “Opening Night,” “Baptized in Fear” and “Niagara Falls.” Carti joined the proceedings for the new album’s “Timeless” and a version of his own “RATHER LIE,” while the evening was rounded out with covers of Metro Boomin’ “Creepin” and the David Lynch-associated “In Heaven (Lady in the Radiator Song).”

During his own opening set, Carti played 11 songs from his latest LP, MUSIC, as well as the oldie “Magnolia,” which hadn’t been performed at a proper concert since 2019. Producer/artist Mike Dean started the show by airing his brand new instrumental album, 425, in its entirety. Throughout, Dean played everything from synthesizers to an effects-drenched electric guitar to saxophone.

The After Hours Til Dawn trek resumes May 24 in Detroit and runs through Sept. 3 in San Antonio, Tx. The accompanying film version of Hurry Up Tomorrow, starring the Weeknd, Jenna Ortega and Barry Keoghan, hits theaters May 16.

The Weekend on May 9, 2025, in Glendale, Az. (photo: Kevin Mazur / Getty Images for Live Nation).

To see our running list of the top 100 greatest rock stars of all time, click here.

Steve Albini’s Music, Book Collections Are For Sale

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Steve Albini

To commemorate one year since the passing of beloved musician/engineer Steve Albini, his estate has launched a web site dubbed Steve Albini’s Closet to sell highlights from his vast collection of vinyl, CDs, original art and books, plus yet-to-be-detailed books, zines, t-shirts, posters, “enthusiasms” and “mysterious bargains.”

“Steve pursued many fields of interest, and most of them are represented somewhere in his collections,” reads a note on the site, the listings on which will be updated weekly. “All items purchased are accompanied by a Certificate of Authenticity from the collection’s administrator, Byron Coley, and the proceeds are directed towards Steve’s estate.”

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Several items, many of which he personally engineered, have already been sold, including numerous Didjits LPs and dozens of CDs.

Albini, who oversaw Nirvana’s In Utero, Pixies’ Surfer Rosa and PJ Harvey’s Rid of Me, among many other classic albums, died of a heart attack on May 7, 2024, at the age of 61. His band Shellac’s final studio album, To All Trains, was released 10 days later.

To see our running list of the top 100 greatest rock stars of all time, click here.